[1.6.2 FIXED] Level 100 is full of monster

Report any technical issues or bugs you have experienced with Lost Labyrinth DX.
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dean
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[1.6.2 FIXED] Level 100 is full of monster

Post by dean » Mon Jan 13, 2020 9:17 am

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only 100, 101 won't

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Max
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Re: Level 100 is full of monster

Post by Max » Mon Jan 13, 2020 11:53 pm

Nice man!
Now do armageddon 😁

zefz
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Re: [1.6.2] Level 100 is full of monster

Post by zefz » Tue Jan 14, 2020 8:45 pm

Hmm perhaps there was a "increased monster spawn" event on that level?

dean
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Re: [1.6.2] Level 100 is full of monster

Post by dean » Wed Jan 15, 2020 3:52 pm

i find the reason,monsters increased too fast after level 100+

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zefz
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Re: [1.6.2] Level 100 is full of monster

Post by zefz » Fri Jan 17, 2020 7:29 pm

I think you are right. This is not an issue of the inital monsters that are in the level, but rather the spawn rate each turn.

I've tuned it down to match the original Lost Labyrinth:

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1% + 0.14825% per dungeon level
which should give about 15% chance for a monster to spawn each turn at level 100.

Previously it was

Code: Select all

5% + 0.2% per dungeon level
which gave a 100% chance to spawn a monster each turn!

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Max
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Re: [1.6.2 FIXED] Level 100 is full of monster

Post by Max » Fri Jan 17, 2020 10:07 pm

Ha!
I man, I wish I had seen that :D
Could you get through the level Dean?

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