One thing I miss from oldlaby are keyboard controls for all the other screens aside from main.
Inventory, spell / skill selection etc, all only work with the mouse right now.
I also liked to use the quickbar keys to confirm tile selection. If I activate a quick slot with ammunition, mystic attack skill or a targeted spell, then it's more convenient to just keep pressing the same key again.
I don't know if anybody aside from me actually used that though - undocumented feature after all.
Submit and discuss suggestions for new features or gameplay improvements.
2 posts • Page 1 of 1
Yes, full support for keyboard controls in a roguelike is something I would like to have. Some screens can be tricky though and perhaps need to be reworked. I guess I need to work through each one, starting with the most common used parts of the game