[1.3.2] ver.1.32 still won't start on Win7 64bit

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kui
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Joined: Sat Sep 29, 2018 3:11 pm

[1.3.2] ver.1.32 still won't start on Win7 64bit

Post by kui » Wed Jan 09, 2019 2:17 am

so far, every version fails to start...

zefz
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Re: ver.1.32 still won't start on Win7 64bit

Post by zefz » Wed Jan 09, 2019 1:20 pm

Thank you for bringing this up again as an issue. If I recall correctly this had something to do when loading graphics for attribute icons or a similar resource. A requirement to reproduce the bug is still Japanese localization right? (related to viewtopic.php?f=4&t=15)

One other thing I can think of is that binary compression is somehow causing problems when running non-english OS (could be UPX compression has some assumptions that cause problems).

zefz
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Posts: 38
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Location: Norway
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Re: [1.3.2] ver.1.32 still won't start on Win7 64bit

Post by zefz » Sat May 11, 2019 9:01 am

i have no success in starting game for both of win or linux version since ver.1.3.4.

[Win version] (i never succeeded in launch since ver.1.2.0 :( )
this is the latest from my log file of ver.1.4.0

==Started new log 2019-05-11 10:47:50==
INFO: Game Version 1.4.0
WARNING: Failed to load preferences from I:\@@Games Files\Roguelikes\@Lost Labyrinth DX\LabyDX1.4.0\labydx_windows-1.4.0\setup.ini
INFO: Checking for updates...
INFO: You are running latest version of Lost Labyrinth DX...
INFO: Initializing SDL version 2.0.9
INFO: Initialized FreeType version 2.9.1
DEBUG: Renderer loaded: direct3d
DEBUG: Max texture dimensions: 16384x16384
DEBUG: Hardware acceleration: Yes
DEBUG: Render to texture supported: Yes
DEBUG: VSYNC enabled: No ----->>ends in here


older one from log file of ver.1.3.4

==Started new log 2019-05-11 10:57:51==
INFO: Game Version 1.3.4
INFO: Initializing SDL version 2.0.9
DEBUG: Max texture dimensions: 16384x16384
DEBUG: Hardware acceleration: Yes
DEBUG: Render to texture supported: Yes
DEBUG: VSYNC enabled: No ----->>ends in here

[Linux version]
ver.1.4.0

==Started new log 2019-05-11 11:06:27==
INFO: Game Version 1.4.0
WARNING: Failed to load preferences from /home/tester/@Gamez/labydx_linux_1.4.0/setup.ini
INFO: Checking for updates...
WARNING: Failed to check for updates: Timeout was reached
INFO: Initializing SDL version 2.0.9
INFO: Initialized FreeType version 2.10.0
DEBUG: Renderer loaded: opengl
DEBUG: Max texture dimensions: 16384x16384
DEBUG: Hardware acceleration: Yes
DEBUG: Render to texture supported: Yes
DEBUG: VSYNC enabled: No ----->>ends in here

ver.1.3.4

==Started new log 2019-05-11 11:12:35==
INFO: Game Version 1.3.4
WARNING: Failed to load preferences from /home/tester/@Gamez/labydx_linux_1.3.4/setup.ini
INFO: Checking for updates...
WARNING: Failed to check for updates: Timeout was reached
INFO: Initializing SDL version 2.0.9
DEBUG: Max texture dimensions: 16384x16384
DEBUG: Hardware acceleration: Yes
DEBUG: Render to texture supported: Yes
DEBUG: VSYNC enabled: No ----->>ends in here

both versions (and, both of win and linux) seem never creating setup.ini file.

while 1.2.0 and 1.3.0 got succeeded in launch

ver.1.2.0

==Started new log 2019-05-11 11:14:59==
INFO: Game Version 1.2.0
INFO: Checking for updates...
INFO: New version of Lost Labyrinth DX found! (1.4.0)
INFO: Initializing SDL version 2.0.8
DEBUG: Max texture dimensions: 16384x16384
DEBUG: Hardware acceleration: Yes
DEBUG: Render to texture supported: Yes
DEBUG: VSYNC enabled: No
INFO: Loading fonts...
WARNING: File does not exist: /home/tester/@Gamez/labydx_linux_1.2.0/graphics/spells/SPELL_SCHOOL_SPECIAL/SPELL_OPEN_LOCK.png
WARNING: File does not exist: /home/tester/@Gamez/labydx_linux_1.2.0/graphics/spells/SPELL_SCHOOL_SPECIAL/SPELL_GREATER_OPEN_LOCK.png
WARNING: File does not exist: /home/tester/@Gamez/labydx_linux_1.2.0/graphics/spells/SPELL_SCHOOL_SPECIAL/SPELL_FISHING.png
WARNING: File does not exist: /home/tester/@Gamez/labydx_linux_1.2.0/graphics/spells/SPELL_SCHOOL_SPECIAL/SPELL_REFILL_LAMP.png
WARNING: File does not exist: /home/tester/@Gamez/labydx_linux_1.2.0/graphics/spells/SPELL_SCHOOL_SPECIAL/SPELL_HEALING_HERBS.png
WARNING: File does not exist: /home/tester/@Gamez/labydx_linux_1.2.0/graphics/spells/SPELL_SCHOOL_SPECIAL/SPELL_MANA_CRYSTAL.png
WARNING: File does not exist: /home/tester/@Gamez/labydx_linux_1.2.0/graphics/spells/SPELL_SCHOOL_SPECIAL/SPELL_RESTORE_MODERATE_MANA.png
WARNING: File does not exist: /home/tester/@Gamez/labydx_linux_1.2.0/graphics/spells/SPELL_SCHOOL_SPECIAL/SPELL_RESTORE_FULL_MANA.png
WARNING: File does not exist: /home/tester/@Gamez/labydx_linux_1.2.0/graphics/spells/SPELL_SCHOOL_SPECIAL/SPELL_LOSE_LIFE.png
WARNING: File does not exist: /home/tester/@Gamez/labydx_linux_1.2.0/graphics/spells/SPELL_SCHOOL_SPECIAL/SPELL_LOSE_MANA.png
WARNING: File does not exist: /home/tester/@Gamez/labydx_linux_1.2.0/graphics/spells/SPELL_SCHOOL_SPECIAL/SPELL_DISPEL.png
WARNING: File does not exist: /home/tester/@Gamez/labydx_linux_1.2.0/graphics/spells/SPELL_SCHOOL_SPECIAL/SPELL_CHARGE.png
WARNING: File does not exist: /home/tester/@Gamez/labydx_linux_1.2.0/graphics/spells/SPELL_SCHOOL_SPECIAL/SPELL_SHOOT_ARROW.png
WARNING: File does not exist: /home/tester/@Gamez/labydx_linux_1.2.0/graphics/spells/SPELL_SCHOOL_SPECIAL/SPELL_ARROW_POISON.png
WARNING: File does not exist: /home/tester/@Gamez/labydx_linux_1.2.0/graphics/spells/SPELL_SCHOOL_SPECIAL/SPELL_ARROW_PIERCING.png
WARNING: File does not exist: /home/tester/@Gamez/labydx_linux_1.2.0/graphics/spells/SPELL_SCHOOL_SPECIAL/SPELL_ARROW_FLAME.png
WARNING: File does not exist: /home/tester/@Gamez/labydx_linux_1.2.0/graphics/spells/SPELL_SCHOOL_SPECIAL/SPELL_ARROW_FROST.png
WARNING: File does not exist: /home/tester/@Gamez/labydx_linux_1.2.0/graphics/spells/SPELL_SCHOOL_SPECIAL/SPELL_ARROW_GOLDEN.png
WARNING: File does not exist: /home/tester/@Gamez/labydx_linux_1.2.0/graphics/spells/SPELL_SCHOOL_SPECIAL/SPELL_ARROW_ARCANE.png
WARNING: File does not exist: /home/tester/@Gamez/labydx_linux_1.2.0/graphics/spells/SPELL_SCHOOL_SPECIAL/SPELL_ARROW_SHOCK.png
WARNING: File does not exist: /home/tester/@Gamez/labydx_linux_1.2.0/graphics/spells/SPELL_SCHOOL_SPECIAL/SPELL_BULLET_MUNDANE.png
WARNING: File does not exist: /home/tester/@Gamez/labydx_linux_1.2.0/graphics/spells/SPELL_SCHOOL_SPECIAL/SPELL_BULLET_STEEL.png
WARNING: File does not exist: /home/tester/@Gamez/labydx_linux_1.2.0/graphics/spells/SPELL_SCHOOL_SPECIAL/SPELL_BULLET_EXPLOSIVE.png
WARNING: File does not exist: /home/tester/@Gamez/labydx_linux_1.2.0/graphics/spells/SPELL_SCHOOL_SPECIAL/SPELL_BULLET_HOLY.png
INFO: Loaded language: english
INFO: Initializing tiles...
WARNING: File does not exist: /home/tester/@Gamez/labydx_linux_1.2.0/graphics/background/INVALID_TEXTURE
WARNING: File does not exist: /home/tester/@Gamez/labydx_linux_1.2.0/graphics/foreground/INVALID_TEXTURE
INFO: Loading traits...
INFO: Loading monsters...
INFO: Cleaning up loaded resources...
INFO: SDL shutdown complete...
INFO: Exited cleanly

ver.1.3.0

==Started new log 2019-05-11 11:15:27==
INFO: Game Version 1.3.0
INFO: Checking for updates...
INFO: New version of Lost Labyrinth DX found! (1.4.0)
INFO: Initializing SDL version 2.0.8
DEBUG: Max texture dimensions: 16384x16384
DEBUG: Hardware acceleration: Yes
DEBUG: Render to texture supported: Yes
DEBUG: VSYNC enabled: No
INFO: Initializing tiles...
INFO: Initializing items...
INFO: Loading traits...
INFO: Loading monsters...
INFO: Loading font immortal.ttf for language: 'english'
INFO: Loaded language: english
INFO: Loading font rounded-mgenplus-1mn-bold.ttf for language: 'japanese'
INFO: Loaded language: japanese
INFO: Cleaning up loaded resources...
INFO: SDL shutdown complete...
INFO: Exited cleanly


i have tried changing locale setting in control panel, but no matter how i set it, no luck so far

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