[1.9.0 FIXED] Shortcuts bar settings changed by character swapping while modifier keys held down

Report any technical issues or bugs you have experienced with Lost Labyrinth DX.
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sasbot
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Joined: Tue Mar 23, 2021 1:46 am

[1.9.0 FIXED] Shortcuts bar settings changed by character swapping while modifier keys held down

Post by sasbot » Tue Apr 06, 2021 2:34 am

When control passes from a character to a summon, while a modifier key is pressed down (shift/ctrl/alt) the alternate hotbar becomes the new 'home' bar when control returns to that character. Presumably because the key press is registered but the key release is not?

Suggestion:
Modifier keys seem to be relative links to a hotbar # based on the current one, rather than absolute like for example alt always going to #2, shift to #3 etc.
The only way to change which bar is the default one seems like it should be the user clicking on the little arrows to swap bars. Otherwise keyboard shortcuts are inconsistent from one turn to the next.

zefz
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Re: [1.9.0] Shortcuts bar settings changed by character swapping while modifier keys held down

Post by zefz » Sun Apr 11, 2021 10:53 am

Yes, there seemed to be some inconsistencies here. Problem is that all players actually shared the same UI component so there was some issue with state being shared between all players.

This should be fixed now.

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