As it crashes under windows too, I guess the same thing happens there, but I obviously can't get an error message.
log:
Code: Select all
INFO: Game Version 1.6.0
INFO: Checking for updates...
INFO: You are running latest version of Lost Labyrinth DX...
INFO: Initializing SDL version 2.0.11
INFO: Initialized FreeType version 2.10.1
INFO: Requested render backend: "auto"
INFO: Loading font immortal.ttf for language: 'english'
INFO: Successfully initialized LabyDX game engine 1.6.0...
My CPU is old, but not antique. It is a Phenom II quad core and not a pentium or the like.
I suggest toning down the required instruction set a bit to allow for older machines.