[1.3.0 FIXED] Game doesn't start using Linux Fedora 28

Report any technical issues or bugs you have experienced with Lost Labyrinth DX.
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dark_griffin
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[1.3.0 FIXED] Game doesn't start using Linux Fedora 28

Post by dark_griffin » Tue Oct 23, 2018 2:25 am

Hello, I liked very much your previous Lost Labyrinth and I'm trying your new DX version, but I encounter the following error "./laby_dx: error while loading shared libraries: libsndio.so.6.1: cannot open shared object file: No such file or directory" and that library isn't in the package repository of Fedora.
It's possible to run the game with only SDL2?

zefz
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Re: [1.3.0] Game doesn't start using Linux Fedora 28

Post by zefz » Tue Oct 23, 2018 11:12 am

Hello dark_griffin and thank you for reporting this issue. I've tried to statically link everything as much as possible to avoid any dependencies on third party libraries. libsndio.so is one of the few I have not yet linked statically. I will research if I can configure SDL2 to give audio without linking libsndio at all (e.g by statically linking ALSA).

zefz
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Re: [1.3.0] Game doesn't start using Linux Fedora 28

Post by zefz » Tue Oct 23, 2018 12:53 pm

With some research and configuration `ldd laby_dx` now produces the following output:

Code: Select all

	
	linux-vdso.so.1 =>  (0x00007ffd0c35b000)
	libpthread.so.0 => /lib/x86_64-linux-gnu/libpthread.so.0 (0x00007f7a9e050000)
	libdl.so.2 => /lib/x86_64-linux-gnu/libdl.so.2 (0x00007f7a9de48000)
	libm.so.6 => /lib/x86_64-linux-gnu/libm.so.6 (0x00007f7a9db38000)
	libc.so.6 => /lib/x86_64-linux-gnu/libc.so.6 (0x00007f7a9d768000)
	/lib64/ld-linux-x86-64.so.2 (0x00007f7a9e270000)
(note that there is no longer any dependency on libsndio.so.6.1). I will add in this fix by the next release (which I aim to be ready around the first week of November)

zefz
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Re: [1.3.0 FIXED] Game doesn't start using Linux Fedora 28

Post by zefz » Wed Nov 07, 2018 9:42 pm

Closing this issue as fixed in 1.3.1

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