Killed by Victory! ha!
I added Goddess Of Healing and Constitution for some survivable and it did the trick
There are some things that I think will need rebalancing and others that maybe exploits.
Gem blast + Elder Magic
This makes the speel cost 0
Lots of free damage, you are still very dangerous even with 0 mana.
Most of your fire and other spells feel worthless once you have it.
Magic Staff + Sward to Ploughshre
Turn any amount of mana into food, I have not tested this with warlock spells yet.
Also using high magic you can get rainfall via Archmagic.
As High magic gives both food and water I could drop both Druid Magic and Water Magic. High magic is powerful.
I think the most overpowered has got to be Time Magic.
Teleport and dimensional swap are already really powerful
Etheralness is just broken! And adding it to the same magic school...
things like portal and featherfall can not compete.
Talking about portal, if you have both Earth Magic and Air Magic (or Elemental Mastery) then you would never use portal.
There is an air spell that also removes walls (and other things) that costs less mana, I think it was called disintegrate?
White Magic needs some help.
I really think that White Magic should have healing spells that do not need crystals evey time. Black magic can heal using drain line without crystals, Black magic was much better for healing. The whole White Magic school feels almost useless. I also think that White healing magic should not be able to fail, or at least, not hurt you. You only use them when your low life and when they can kill you it makes them less useful then healing herbs.
What if your hurt and have nothing else to heal with...
it's a risk to play on without healing... but it's also a risk to heal...
So sometimes I don't heal and play on and then I end up thinking "Why did I pick White Magic?".
Love the game Zefz!
I'v had lost of fun with it